Keywords:Design Social, Introduction, Technology, Activism, Anti-Social
The emergence of social media and the networked society, as exemplified by The Internet of Things (IoT) (Ashton 1999), generates enormous potential that repositions design as a means to synthesise emerging social complexities into new constellations. One of the ways design in this context becomes reconfigured is as the dynamic interconnections of people, practices, and artefacts. The propinquity of this lineage leads to relational rather than objectified forms of design. Such approaches tend to be process-driven rather than outcome-based, and activate design’s potential within both knowledge generation and knowledge transfer processes. This in itself can be understood as “information” or as designbefore- design and design-after-design that provides pathways for innovation in the development of new processes, systems, networked, and relational outcomes (Deforge and Cullars 1990).